concept statement
GDDCS is a roguelite with cozy elements where you play as Pawn, a felon convicted of an unmentioned crime doing community service in a world where God has given up on humanity. You travel through and clean various dungeons to accumulate enough hours to be released.
progress
completed
- Dungeon designs/concepts
- Gameplay ideas
- Some character designs
- Some dialogue
to-do
- Remaining design elements
- Item/weapon ideas
- Creating assets
- Programming
completed
- Dungeon designs/concepts
- Gameplay ideas
- Some character designs
- Some dialogue
to-do
- Remaining design elements
- Item/weapon ideas
- Creating assets
- Programming